diff --git a/public/shaders/es3/bg.frag b/public/shaders/es3/bg.frag index 717a10b..1359e64 100644 --- a/public/shaders/es3/bg.frag +++ b/public/shaders/es3/bg.frag @@ -1,5 +1,5 @@ #version 300 es -precision lowp float; +precision highp float; const float CAM_FAR = 20.0; const vec3 BACKGROUND = vec3(0.0, 0.0, 0.0);