adjust border again (x3)

This commit is contained in:
lia
2025-09-13 17:05:36 +02:00
parent 312b2b981e
commit 79a0dbeb66

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@@ -63,24 +63,24 @@ animations {
bezier = emphasizedAccel, 0.3, 0, 0.8, 0.15 bezier = emphasizedAccel, 0.3, 0, 0.8, 0.15
bezier = emphasizedDecel, 0.05, 0.7, 0.1, 1 bezier = emphasizedDecel, 0.05, 0.7, 0.1, 1
bezier = standard, 0.2, 0, 0, 1 bezier = standard, 0.2, 0, 0, 1
# bezier = liner, 1, 1, 1, 1 bezier = linear, 1, 1, 1, 1
animation = layersIn, 1, 5, emphasizedDecel, slide animation = layersIn, 1, 10, emphasizedDecel, slide
animation = layersOut, 1, 4, emphasizedAccel, slide animation = layersOut, 1, 8, emphasizedAccel, slide
animation = fadeLayers, 1, 5, standard animation = fadeLayers, 1, 10, standard
animation = windowsIn, 1, 5, emphasizedDecel animation = windowsIn, 1, 10, emphasizedDecel
animation = windowsOut, 1, 3, emphasizedAccel animation = windowsOut, 1, 6, emphasizedAccel
animation = windowsMove, 1, 6, standard animation = windowsMove, 1, 6, standard
animation = border, 1, 6, default animation = border, 1, 12, default
animation = borderangle, 1, 30, default, loop animation = borderangle, 1, 30, linear, loop
animation = workspaces, 1, 5, standard animation = workspaces, 1, 10, standard
animation = specialWorkspace, 1, 4, specialWorkSwitch, slidefadevert 15% animation = specialWorkspace, 1, 8, specialWorkSwitch, slidefadevert 15%
animation = fade, 1, 6, standard animation = fade, 1, 12, standard
animation = fadeDim, 1, 6, standard animation = fadeDim, 1, 12, standard
} }