From 40100ad85d4b3ced4e4ef038da72f0e0d0a430c8 Mon Sep 17 00:00:00 2001 From: i0uring Date: Sat, 13 Sep 2025 16:51:16 +0200 Subject: [PATCH] :sparkles: adjust animations --- .config/hypr/hyprland.conf | 29 +++++++++++++++-------------- 1 file changed, 15 insertions(+), 14 deletions(-) diff --git a/.config/hypr/hyprland.conf b/.config/hypr/hyprland.conf index 45ce050..cafcf85 100644 --- a/.config/hypr/hyprland.conf +++ b/.config/hypr/hyprland.conf @@ -19,7 +19,7 @@ general { border_size = 1 col.active_border = rgba(5BCEFAFF) rgba(F5A9B8FF) rgba(FFFFFFFF) rgba(FFF430FF) rgba(FFFFFFFF) rgba(9C59D1FF) rgba(000000FF) 45deg; - col.inactive_border = rgba(00000000); + col.inactive_border = rgba(000000FF); no_border_on_floating = false no_focus_fallback = false @@ -42,8 +42,8 @@ monitor = DP-3,1920x1080@144,1920x0,1,bitdepth,8,vrr,2 input { kb_layout = de # XKB layout - follow_mouse = 1 - sensitivity = 0 # -1.0 - 1.0, 0 means no modification. + follow_mouse = 1 + sensitivity = 0 force_no_accel = 1 numlock_by_default = false repeat_rate = 30 @@ -64,20 +64,21 @@ animations { bezier = emphasizedDecel, 0.05, 0.7, 0.1, 1 bezier = standard, 0.2, 0, 0, 1 - animation = layersIn, 1, 5, emphasizedDecel, slide - animation = layersOut, 1, 4, emphasizedAccel, slide - animation = fadeLayers, 1, 5, standard + animation = layersIn, 0.5, 5, emphasizedDecel, slide + animation = layersOut, 0.5, 4, emphasizedAccel, slide + animation = fadeLayers, 0.5, 5, standard - animation = windowsIn, 1, 5, emphasizedDecel - animation = windowsOut, 1, 3, emphasizedAccel - animation = windowsMove, 1, 6, standard - animation = workspaces, 1, 5, standard + animation = windowsIn, 0.5, 5, emphasizedDecel + animation = windowsOut, 0.5, 3, emphasizedAccel + animation = windowsMove, 0.5, 6, standard + animation = workspaces, 0.5, 5, standard - animation = specialWorkspace, 1, 4, specialWorkSwitch, slidefadevert 15% + animation = specialWorkspace, 0.5, 4, specialWorkSwitch, slidefadevert 15% - animation = fade, 1, 6, standard - animation = fadeDim, 1, 6, standard - animation = border, 1, 6, standard + animation = fade, 0.5, 6, standard + animation = fadeDim, 0.5, 6, standard + animation = border, 0.5, 1, liner + animation = borderangle, 0.5, 30, liner, loop }